Curriculum
Design & Technology
Design & Technology
Design & Technology
“Design and Technology should be the subject where [we] turn bright ideas into useful products.” – James Dyson
We endeavour to teach our children to become creative and innovative thinkers. Design and Technology is about providing opportunities for children to use creativity and imagination to design and make products that solve real and relevant problems, considering their own and others’ needs.
We provide our children with the skills needed to investigate, design, make, and evaluate their own work. Making mistakes is a huge part of Design and Technology and is integral to learning, so we encourage our children to think of improvements that could be made to their products.
Children will be taught textiles, structures, mechanisms, electrical and mechanical systems, ICT and cooking and nutrition.
Design & Technology Knowledge Organisers
Key Stage One knowledge organisers
coming soon…
Key Stage Two knowledge organisers
coming soon…
Topics Covered in Design & Technology
Key Stage One
Year 1
- Moving Pictures (mechanisms)
- Bridges (structures)
- Fruity Ice Cream Sundaes (food technology)
Year 2
- Puppets (textiles)
- Toy space cars (mechanisms)
- Sandwiches (food technology)
Key Stage Two
Year 3
- Moving creatures (mechanical systems – pneumatics)
- Mini Greenhouse (structures)
- Bread (food technology)
Year 4
- Steady hand game (electrical systems)
- Bendy Bag (textiles)
- Tapas (food technology)
Year 5
- Automata space toys (mechanical systems – cams)
- Chocolate box (structures)
- Tudor food – pottage (food technology)
Year 6
- Morse code box (electrical systems – control & monitoring)
- Fabric door stop (textiles)
- Miner’s food – pasties (food technology)